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New opengl 4.612/28/2022 Sophisticated graphics applications will also benefit from a set of newly released extensions for both OpenGL and OpenGL ES to enable interoperability with Vulkan and Direct3D. The GLSL to SPIR-V compiler glslang has been updated with GLSL 4.60 support, and can be found at. The OpenGL 4.6 specification can be found at. “The OpenGL working group will continue to respond to market needs and work with GPU vendors to ensure OpenGL remains a viable and evolving graphics API for all its customers and users across many vital industries.“ This includes resolving previous intellectual property roadblocks to bringing anisotropic texture filtering and polygon offset clamping into the core specification to enable widespread implementation and usage,” said Piers Daniell, chair of the OpenGL Working Group at Khronos. We've brought together the most popular, widely-supported extensions into a new core specification to give OpenGL developers and end users an improved baseline feature set. “I’m proud to announce OpenGL 4.6 as the most feature-rich version of OpenGL yet.
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